Performance/Optimization Update!
– Upgraded to Unity 5.3.3 – should see some performance increases
– Fixed sleeping bags
– You can now damage/break sleeping bags
– Flashlight light increased
– Flashlight cone light decreased
– Torch light increased
– Lights optimized
– Zombies will now reset when joining a server as a masterclient
– Added crowbar
– Optimized campfire and furnace scripts so it will no longer cause network lag and FPS stuttering
– Optimized player over network
– Fixed zombie sound effects
– Optimized crosshair (yep, that was a thing…)
– You can no longer stack chests on top of each other
– Fixed an error with melee weapons sending incorrect network data
– Removed texture size in options (it’s causing errors on unity 5.3.3)
– Options menu re-ordered
