Comments for Nomad www.playnomad.net Fri, 06 May 2016 20:59:40 +0000 hourly 1 https://wordpress.org/?v=4.4.4 Comment on 0.50 Patch Notes. (F2P) by matthew /0-50-patch-notes-f2p/#comment-2877 Fri, 06 May 2016 20:59:40 +0000 /?p=251#comment-2877 can you make an item id list please

]]>
Comment on 0.50 Patch Notes. (F2P) by Infemos /0-50-patch-notes-f2p/#comment-2872 Sat, 30 Apr 2016 23:20:02 +0000 /?p=251#comment-2872 mais loot de pedra e crafta armas improvisadas e mais loot na cidade

]]>
Comment on 0.50 Patch Notes. (F2P) by Dante Redgrave /0-50-patch-notes-f2p/#comment-2861 Sat, 16 Apr 2016 20:58:35 +0000 /?p=251#comment-2861 The game is not too bad, But I could provide you some ideas and models.

]]>
Comment on 0.493 Patch Notes by Badaueh /0-493-patch-notes/#comment-2843 Fri, 01 Apr 2016 05:36:32 +0000 /?p=242#comment-2843 How to install and configure a nomad server on a dedicated server ( Centos ) ?

]]>
Comment on Dev Blog #5 by decerto /dev-blog-5/#comment-461 Fri, 24 Apr 2015 17:56:30 +0000 /?p=52#comment-461 I actually use TNet and that’s exactly how it works. It’s all based on a timer that syncs over the network.

]]>
Comment on Dev Blog #5 by Greg /dev-blog-5/#comment-460 Fri, 24 Apr 2015 17:21:38 +0000 /?p=52#comment-460 How are you going about the networking for this? Are you using: photon, unity networking, dedicated server versions of the game or will players host their own games?

Also.. i would simply have the network update a set time as a number: 1 > 24. And have the game know what rotation/color..etc to show for that time..

]]>
Comment on Dev Blog #5 by Adam /dev-blog-5/#comment-273 Sun, 08 Feb 2015 13:17:01 +0000 /?p=52#comment-273 Awesome clouds!

]]>
Comment on Dev Blog #15 by DutchAllians /dev-blog-15/#comment-28 Sat, 29 Nov 2014 20:54:01 +0000 /?p=105#comment-28 thats amazing bro keep up the work 😉

]]>
Comment on Dev Blog #15 by Nick /dev-blog-15/#comment-13 Sat, 08 Nov 2014 21:28:27 +0000 /?p=105#comment-13 whenever u think to release game, it will be good if there will be russian localization, in my opinion. i can do that. there’s a lot of people loving that kind of games in ru comm.

]]>
Comment on Dev Blog #14 by holyunicorn99 /dev-blog-14/#comment-12 Mon, 03 Nov 2014 15:05:21 +0000 /?p=92#comment-12 Looking gooderino, Jordan!

]]>