Dev Blog #14

A big update!

NEW WEAPON: WRENCH

The wrench has been added into the game.

And here it is for the FPS view:

FIRE AXE

The fire axe has been retextured.

INDUSTRIAL SPAWNS

Industrial spawns are now in the game and have a separate loot table.

NEW INVENTORY SCREEN

The inventory screen has been updated. The crafting menu has been moved to its own crafting screen. The inventory now comes with “Equipped” screen, it shows what your player has equipped.

You can unequip and drop items from this new menu.

Here is the new crafting menu. Its cleaner and can be opened by the ` button.

BACK PACK SYSTEM

I’ve been working hard to get the back pack system into the game. It’s now working, yay! Here are some back packs you can get in the game. Some back packs also come in different colour variants.

SAVING

I started to work on the saving system. This system will save your inventory items, current weapons, position, hp, food and drink. Right now I have the basics down, it currently only saves position, food, drink and HP. Inventory items will follow soon!

FALLING FAILSAFE

Hate when you somehow bug through the floor and your player keeps failing? Well, I’ve added a failsafe to Nomad, so if you somehow fall through the floor, you will be teleported to a random spawn point (you won’t die and be forced to respawn).

BIRDS

Birds will now only come out in the day. They will delete when it gets dark.

 

That’s it for today’s update. Remember you can follow the development of Nomad on our Twitch channel. We openly listen to suggestions and feedback and we even add your items in!

2 comments

Leave a Reply

Your email address will not be published. Required fields are marked *