
It’s mostly world design and character fixes!
WEAPONS
I’m now transitioning all the weapons to the new weapon system. This will take some time but will give a better experience. The new weapon system works with the new inventory system, where players can now unequip and drop their weapons.
There is now only 1 weapon slot, down from 2.
You can also pick up and store weapons right inside of the inventory, it no longer uses the weapon slots.
Here is a list of all the weapons that have been updated to the new system:
- Wooden Sword
- Hunting Bow
- Fire Axe
- Torch
- Heckler 5
- Wrench
NEW WEAPON: PITCH FORK
We had to include a pitch fork. Here it is!

Here it is for the First Person View:

MAP DEVELOPMENT:
We’ve been working hard on the new map.
We’ve included a industrial compound:


A farm:



A small military check point:


THE MAP SO FAR

CHARACTER UV
The main character’s UV has been fixed, it no longer has edges or caps on the corners. The left arm and foot UV has been flipped to allow for capes.
CHARACTER SKIN
If you are interested in developing your own skin to be put into the game you can download the UV here (blank) and here (example)
There is no tool to preview the skin on our model right now, but we’re planning on making one soon.
We would like you to keep the player face so it stays consistent with the other skins.
That’s it for today’s update. Remember you can follow the development of Nomad on our Twitch channel. We openly listen to suggestions and feedback and we even add your items in!

whenever u think to release game, it will be good if there will be russian localization, in my opinion. i can do that. there’s a lot of people loving that kind of games in ru comm.
thats amazing bro keep up the work 😉